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Some More New Paradise Details

Added by Cooper on 8 September 2007 11:45am
New Details
There are some new details about Burnout Paradise which have been revealed by Alex Ward in an interview with GameSpot. Below is a summery of the new details along with the video itself.

Customize Settings

Options to create your own routs. Create a start point and end point with checkpoints in between.
There is the option to have traffic on or off.
Turn traffic checking on or off.

Change the boost rules:
  • Original Burnout: Earning boost but only being able to use it when it’s full.
  • Burnout 2: Quicker to earn and more focused on chaining
  • Burnout 3: pieces of boost for takedowns
  • Revenge: Use your boost at any time

Burnout Paradise Confirmed Game Modes

Road Rage: Re-invented for the open world
Race: Point-to-Point racing as opposed to laps
New ModeMarked Man: Like road rage/pursuit; A finish point is set which you have to get to whilst surviving the AI trying to take you down
Showtime: A re-named crash mode
New ModeFreeburn: Free roam
New ModeStunt Run: preforming stunts, jumps in a time limit

About the Cars

There will be over 30 cars
Burnout Paradise features Front wheel drive, rear wheel drive and 4W drive vehicles.
You can customise them to the point of paint jobs.
All the cars are made by fictitious manufactures
All the cars are named
Specific cars will be needed for specific events.
R2 to turn the ignition
Cars are categorized into three different types of how they earn boost:
  • Aggressive cars: Earn most boost by aggressive driving, takedowns, checking, ect.
  • Speed (race) cars: Earn most boost by driving fast for long periods whilst getting near misses and oncoming.
  • Third type not mentioned

Out in “WINTER” (December 07 – February 08)

The Video


junior on 23 September 2007 02:16pm

How many colors can the cars have


bob on 9 September 2007 04:59am

cool


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